1. Abilities
  2. event
  3. gree
  4. lair_boss
  5. gree_lair_boss
  6. problem_solving_evaluation

Problem Solving Evaluation

benevolence

Problem Solving Evaluation

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.event.gree.lair_boss.gree_lair_boss

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
interceptorshieldProblematic Invulnerability Field – A powerful shield that deflects all attacks.
2
benevolence
Problem Solving Evaluation
3
benevolence
Problematic Energy Eruption
4
benevolence
[Hidden]Problem Solving Inhibitor
  • [does not expire]
    interceptorshieldProblematic Invulnerability Field
    A powerful shield that deflects all attacks.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.event.gree.lair_boss.problem_solving_evaluation.data_shield, dependent on calling effect
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Execute hydra hook EnablePanels
  • 2
    • When character receives an effect with tags tag.abl.event.gree.lair_boss.gree_lair_boss.problem_solving_solution_stack

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​event.​gree.​lair_boss.​gree_lair_boss.​problem_solving_solution_stack
    • Set cooldown of 16141143672505650845 – not found to 20s
    • Execute hydra hook DisablePanels
    • Add effect #4 to TARGET from CASTER
  • 4
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 70m

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​event.​gree.​lair_boss.​gree_lair_boss.​problem_solving_solution
  • [0s] [not displayed]
    benevolenceEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has at least 6 effects with the tag tag.​abl.​event.​gree.​lair_boss.​gree_lair_boss.​problem_solving_solution_stack

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Interrupt ability and prevent usage for 1s
    • Delay next ability by 1.5s (GCD)
  • [0s] [not displayed]
    benevolenceProblematic Energy Eruption

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

      • <
        • <
          • Is Discipline
            - Negated = (bool) true
            - Actor = (int) 3
            - Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.shadow.combat, dis.juggernaut.immortal, dis.powertech.shield_tech, dis.assassin.darkness)
          AND
          • If difficulty is set to Veteran or Master Mode
          >
        OR
        • If difficulty is set to Story Mode
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.event.gree.lair_boss.problem_solving_evaluation.dispel_damage_burst_impact, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

      • <
        • Is Discipline
          - Negated = (bool) false
          - Actor = (int) 3
          - Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.shadow.combat, dis.juggernaut.immortal, dis.powertech.shield_tech, dis.assassin.darkness)
        AND
        • If difficulty is set to Veteran or Master Mode
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.17
      - Standard Health Percent Min = (float) 0.17
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.event.gree.lair_boss.problem_solving_evaluation.dispel_damage_burst_impact, dependent on calling effect
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.event.gree.lair_boss.problem_solving_evaluation.dispel_damage_burst, dependent on calling effect
  • [hidden] [3600s]
    benevolence [Hidden]Problem Solving Inhibitor

  • 1
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect