[utl_anim_fallthrough]

[utl_anim_fallthrough]
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16140973013847020346 |
Combat log ID: | 3709271195779072 |
FQN: | abl. |
Star Wars name: | [utl_anim_fallthrough] |
Other languages: | [utl_anim_fallthrough] [utl_anim_fallthrough] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [1.5s]
Effect #1
Slot: Other (not visible) Duration: 1.5s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Target overrides: - [target override] Caster
Global ID: 16140942187337422101 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. exarch_ shielded. utl_ anim_ fallthrough/4/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. expert_boss. exarch_shield_active_fallthrough_loop