Blinding
Blinding
Attributes
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140973647213620205 |
Combat log ID: | 996754535219200 |
FQN: | abl. |
Star Wars name: | Blinding |
Other languages: | Blenden Aveuglement |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 15m
Global ID: 16140946950358883218 FQN: abl. player. destruction. dest_ blinding/3/1 - <
- [12s]
Blinded (Physical)
Unable to act. Breaks on damage.Slot: Debuff Duration: 12s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.dispel_ type. physical abl. , tag.debuff. blind abl. , tag.debuff. sleep abl. debuff. break_ cover Hydra script: hyd. galactic_ seasons. season_ 2. combat_ challenge. destructible. inst_ ach_ handler Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 12s
- Max Duration = (time) 12s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Global ID: 16140948049870510407 Combat log ID: 996754535219482 FQN: abl. player. destruction. dest_ blinding/3/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
player. , dependent on calling effectdestruction. dest_blinding_smoke - Stun the TARGET
- Mark as neutralized
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Execute hydra hook dest_affected_enemy
- 2
- When character takes damage
Perform the following actions:
- Remove this effect