1. Abilities
  2. bounty_hunter
  3. hunters_boon

Hunter's Boon

cyborgmerc

Hunter's Boon

Increases the target's Endurance by 5% for 60 minutes. If the target is a group member, all other group members are also affected.

Attributes

Conditions

Metadata

Users

Used by
  • class.pc.bounty_hunter
  • apc.tutorial.bounty_hunter.powertech.pyrotech.1
  • apc.tutorial.bounty_hunter.mercenary.innovative_ordnance.1
  • apc.tutorial.bounty_hunter.powertech.advanced_prototype.1
  • apc.tutorial.bounty_hunter.mercenary.arsenal.1
  • apc.tutorial.bounty_hunter.powertech.shield_tech.1
  • apc.bounty_hunter.base
  • apc.tutorial.bounty_hunter.mercenary.bodyguard.1

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
cyborgmerc
Hunter's Boon
2
cyborgmerc
Hunter's Boon
3
cyborgmerc
Hunter's Boon
4
cyborgmercHunter's Boon – Endurance increased by 5%.
5
rushedshotCoordination – Critical strike chance increased by 5%.
6
markofpowerMark of Power – Mastery increased by 5%. Internal and elemental damage reduction increased by 10%.
7
swsithpurebloodUnnatural Might – Melee, Ranged, Force, and Tech bonus damage and healing increased by 5%.
  • [0s] [not displayed]
    cyborgmercEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.hunter_boon.boon_cast
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is in CASTER's group

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [3600s]
    cyborgmercHunter's Boon
    Endurance increased by 5%.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.bounty_hunter.hunter_boon.boon_buff, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

  • 3
    • Just before this effect is removed

    Override target to:

    • Companion
      - Master = (int) 3

    Only when the following conditions are met:

      • If CASTER is a player

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​buff.​class_tr_bh
  • 4

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [3600s]
    rushedshotCoordination
    Critical strike chance increased by 5%.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • Just before this effect is removed

    Override target to:

    • Companion
      - Master = (int) 3

    Only when the following conditions are met:

      • If CASTER is a player

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​buff.​class_sm_ia
  • [3600s]
    markofpowerMark of Power
    Mastery increased by 5%.
    Internal and elemental damage reduction increased by 10%.


  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect is applied

    Perform the following actions:

  • 3
    • Just before this effect is removed

    Override target to:

    • Companion
      - Master = (int) 3

    Only when the following conditions are met:

      • If CASTER is a player

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​buff.​class_jc_si
  • [3600s]
    swsithpurebloodUnnatural Might
    Melee, Ranged, Force, and Tech bonus damage and healing increased by 5%.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • Just before this effect is removed

    Override target to:

    • Companion
      - Master = (int) 3

    Only when the following conditions are met:

      • If CASTER is a player

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​buff.​class_jk_sw