1. Abilities
  2. exp
  3. seasons
  4. 02
  5. ep_03
  6. boss
  7. boss01
  8. saber_throw

Saber Throw

saberThrowSith

Saber Throw

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
saberThrowSith
Saber Throw
2
saberThrowSith
Saber Throw
3
saberThrowSith
Saber Throw
4
saberThrowSith
Saber Throw
  • [0s] [not displayed]
    saberThrowSithEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [3s]
    saberThrowSithEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.saber_throw.throw
    • Add effect #3 to TARGET from CASTER
  • [hidden] [0s]
    saberThrowSithEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_03.boss01.saber_throw.projectile, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) true
      - Timed Projectile = (bool) true
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 0
      - Travel Time = (time) 0.5s
  • 2
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 1.5m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.158
      - Standard Health Percent Min = (float) 0.158
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • [hidden] [4s]
    saberThrowSithEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation