1. Abilities
  2. itm
  3. setbonus
  4. endgame
  5. cheal1
  6. light
  7. roaming_mend_clone

Roaming Mend

abl_si_so_roaming_mend

Roaming Mend

Places a mending Force on a friendly target that heals them for <<1>> health the next time they take damage. After healing the target, Roaming Mend travels to another friendly target within 20 meters. Roaming Mend lasts up to <<2>> seconds on each target and travels up to 3 times, healing up to 4 targets. Roaming Mend can only be placed on one target at a time.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_si_so_roaming_mend
Roaming Mend
2
4
abl_si_so_roaming_mendRoaming Mend Charges – Number of heals remaining.
3
abl_si_so_roaming_mendRoaming Mend – Heals when damage is taken.
4
abl_si_so_roaming_mend
Roaming Mend
5
abl_si_so_roaming_mend
Roaming Mend
6
stimpack
Roaming Mend
7
abl_si_so_roaming_mend
Roaming Mend
8
shock
Roaming Mend
9
republic
Roaming Mend
  • [0s] [not displayed]
    abl_si_so_roaming_mendEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.roaming_mend.cast_instant
    • Add effect #3 to TARGET from CASTER
  • [130s]
    abl_si_so_roaming_mendRoaming Mend Charges
    Number of heals remaining.

  • [0s] [not displayed]
    abl_si_so_roaming_mendEffect #4

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.itm.setbonus.roaming_mend_caster_charges
  • [0s] [not displayed]
    abl_si_so_roaming_mendEffect #7

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 50m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET has an effect with the tag tag.​abl.​itm.​setbonus.​roaming_mend_marked_as_next
        >

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • [hidden] [0s]
    shockEffect #8

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.roaming_mend.heal_travel, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #9 to TARGET from CASTER
  • [0.1s]
    republicRoaming Mend