Grit Teeth
Grit Teeth
The active cooldown of Saber Ward is reduced by 2 seconds when you are attacked. This effect cannot occur more than once per second.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140976544464137853 |
Combat log ID: | 4274192539189248 |
FQN: | abl. |
Star Wars name: | Grit Teeth |
Other languages: | Zähneknirschen Mâchoires solides |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141130581584913226 FQN: abl. itm. tactical. sow. war_ kni. jug_ guar. utl_ def_ 02/10/1 - 1
- When character takes damage that does not get redirected, not more than every 1s without tags tag.
abl. with result Ok or Crit or Glance or Miss or Dodge or Resisted or Deflect or Parryitm. relic. onhit_damage
Perform the following actions:
- Modify cooldown of Saber Ward by -2s
Saber Ward
Raises a lightsaber ward, increasing melee and ranged defenses by 50% and absorbing 25% of the damage taken from Force and tech attacks. Lasts <<1[%d seconds/%d second/%d seconds]>>.
FQN: abl.sith_warrior.saber_ward
- Modify cooldown of Saber Ward by -2s
Saber Ward
Raises a lightsaber ward, increasing melee and ranged defenses by 50% and absorbing 25% of the damage taken from Force and tech attacks. Lasts <<1[%d seconds/%d second/%d seconds]>>.
FQN: abl.jedi_knight.saber_ward
- When character takes damage that does not get redirected, not more than every 1s without tags tag.