1. Abilities
  2. qtr
  3. flashpoint
  4. rishi
  5. flashpoint_2
  6. mob
  7. boss
  8. boss_2
  9. sith_stun_taunt_new

[sith_stun_taunt_new]

[sith_stun_taunt_new]

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_02_b

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[sith_stun_taunt_new]
2
[sith_stun_taunt_new]
3
forcepush
[sith_stun_taunt_new]
4
[sith_stun_taunt_new]
5
snipe
[sith_stun_taunt_new]
6
forcearmor
[sith_stun_taunt_new]
7
[sith_stun_taunt_new]
  • [hidden] [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [1s]
    Effect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [5s]
    forcepushEffect #3

  • [0s] [not displayed]
    Effect #4

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) true

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith.​executed_stun_check
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [hidden] [1s]
    snipeEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 4.5s
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
    • Add effect #7 to TARGET from CASTER
  • [hidden] [5s]
    forcearmorEffect #6

  • [hidden] [4.5s]
    Effect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation