1. Abilities
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. boss
  8. hypergate_terror
  9. difficulty_2
  10. hgt_beacon

Hypergate Beacon

suffocate

Hypergate Beacon

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
suffocateHypergate Beacon – Target is slowly pulled into the Hypergate
2
suffocate
Hypergate Beacon
  • [does not expire]
    suffocateHypergate Beacon
    Target is slowly pulled into the Hypergate

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.boss.hypergate_terror.hgt_beacon_tether, dependent on calling effect
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics
  • 2
    • When effect ticks the 1st time
    • When effect ticks the 2nd time
    • When effect ticks the 3rd time
    • When effect ticks the 4th time

    Only when the following conditions are met:

      • If CASTER is positioned 7m to 80m to melee distance of TARGET

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 25° pitch, 180° yaw
  • 3
    • When effect ticks the 5th time

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • 4
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Instantly kill the TARGET
  • [hidden] [2s]
    suffocateEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook teleport