Repair Drone
Repair Drone
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16140981414336035006 |
Combat log ID: | 3192925932486656 |
FQN: | abl. |
Star Wars name: | Repair Drone |
Other languages: | Reparaturdrohne Drone de réparation |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Repair Drone
Able to repair Ray Shield Control Consoles.
Will self-destruct if damaged.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140939870072771393 FQN: abl. exp. macrobinoculars. roth. multi. nar_ shaddaa. shroud_ finale. buff_ bossfight_ astromech/4/1 - Set Stack Limit
- 1
- When character takes damage, not more than every 10s
- When Self-Destruct is activated by CASTER, not more than every 10s
Self-Destruct
FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_astromech_self_destruct
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 2
- Just before NPC with this effect dies
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectmacrobinoculars. roth. multi. nar_shaddaa. shroud_finale. bossfight_astromech_explosion - Add effect #4 to TARGET from CASTER
- [does not expire]
Magnetic Grounding
Magnetically adhered to the ground.
Immune to Physics Effects.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. buff. physics_ immunity Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140940969584398652 Combat log ID: 3192925932486913 FQN: abl. exp. macrobinoculars. roth. multi. nar_ shaddaa. shroud_ finale. buff_ bossfight_ astromech/4/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. lift abl. debuff. physics - Play appearance epp.
exp. , dependent on calling effectmacrobinoculars. roth. multi. nar_shaddaa. shroud_finale. bossfight_astromech_anchor
- [3.5s]
Self-Destructing
Unable to act.
Will detonate, dealing damage and knocking down targets in a 5 meter radius.Slot: Debuff Duration: 3.5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. scripted_ stun Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3.5s
- Max Duration = (time) 3.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140942069096026347 Combat log ID: 3192925932486915 FQN: abl. exp. macrobinoculars. roth. multi. nar_ shaddaa. shroud_ finale. buff_ bossfight_ astromech/4/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
exp. , dependent on calling effectmacrobinoculars. roth. multi. nar_shaddaa. shroud_finale. bossfight_astromech_stun
- 2
- Just before this effect is removed
Perform the following actions:
- Instantly kill the TARGET
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16140934372514628814 FQN: abl. exp. macrobinoculars. roth. multi. nar_ shaddaa. shroud_ finale. buff_ bossfight_ astromech/4/4 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.3
- Standard Health Percent Min = (float) 0.2
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
exp. , dependent on calling effectmacrobinoculars. roth. multi. nar_shaddaa. shroud_finale. bossfight_knockdown_impact - Add effect #5 to TARGET from CASTER, Combat Math Only
- [2s]
Knockdown
Prone and unable to act.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16140935472026262205 Combat log ID: 3192925932486925 FQN: abl. exp. macrobinoculars. roth. multi. nar_ shaddaa. shroud_ finale. buff_ bossfight_ astromech/4/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
exp. , dependent on calling effectmacrobinoculars. roth. multi. nar_shaddaa. shroud_finale. bossfight_shroud_knockdown