Maul
Maul
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140982329812300896 |
Combat log ID: | 2025897418817536 |
FQN: | abl. |
Star Wars name: | Maul |
Other languages: | Zurichten Mutilation |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141045292606274122 FQN: abl. creature. rancor. rancor_ default_ special_ attack/2/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
creature. rancor. rancor_default_special_attack - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141046392117901319 FQN: abl. creature. rancor. rancor_ default_ special_ attack/2/2 - 1
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Direction = Forward
- Sort Type = Closest
- Distance = 12m
- Angle = (float) 90
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
creature. , dependent on calling effectrancor. rancor_default_special_attack_hit