Sonic Missile
Sonic Missile
Attributes
Type: | active |
Activation time: | 3s cast |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16140984136391358361 |
Combat log ID: | 3760110723661824 |
FQN: | abl. |
Star Wars name: | Sonic Missile |
Other languages: | Schallrakete Missile sonique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140921507924301400 FQN: abl. npc. ability. skytrooper. missile. sonic_ missile/7/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. tech. missile_blast. fire - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.14
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER
- [2s]
Sonic Missile
Unable to use abilities.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. silence abl. , tag.dispel_ type. tech abl. , tag.dispel_ type. physical abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140920408412674029 FQN: abl. npc. ability. skytrooper. missile. sonic_ missile/7/2 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Silence