1. Abilities
  2. flashpoint
  3. star_fortress
  4. environmental
  5. prison_break
  6. takedown_consular

Surmounting Force

overcome

Surmounting Force

Briefly overcome the Suppression Collar to subdue the guard with Force energy. Requires the guard to be distracted and very close.

Attributes

Conditions

Metadata

Users

Used by
  • apc.worlddesign.flashpoint.star_fortress.prison_break.jedi_consular

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
overcome
Surmounting Force
2
overcome
Surmounting Force
3
stunnedUnconscious – It was a boring conversation anyway...
  • [hidden] [3s]
    overcomeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Execute hydra hook TakedownMusic
  • 2
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.environmental.prison_break.guard_takedown_consular, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • [hidden] [1.2s]
    overcomeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [does not expire]
    stunnedUnconscious
    It was a boring conversation anyway...

  • 1
    • When effect is applied

    Perform the following actions: