Kolto Cell
Kolto Cell
Attributes
Type: | active |
Activation time: | 1.5s cast |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140987279304274174 |
Combat log ID: | 2453336859082752 |
FQN: | abl. |
Star Wars name: | Kolto Cell |
Other languages: | Kolto-Zelle Cellule de kolto |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [12s]
Kolto Cell
Ranged attacks have a chance to heal Commander Tavus. Damage dealt reduced by 10%.Slot: Buff Duration: 12s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. flurry_ heal abl. , tag.trooper. kolto_ cell abl. trooper. clip_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12s
- Max Duration = (time) 12s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141031012468167698 FQN: abl. npc. ability. custom. boss. commander_ tavus. kolto_ cell/0/1 - Set Duration
- 1
- When character deals damage (weapon mode Ranged), not more than every 2s (100% chance)
Override target to:
- Primary Target
Perform the following actions:
- Heal the TARGET with Tech for (0.03 to 0.05)*StandardHealth, causing no threat
- Play appearance epp.
smuggler. , dependent on calling effectkolto_dispenser. target
- 2
- Just before this effect is removed
- When character dies
Perform the following actions:
- Play appearance epp.
trooper. kolto_cell. end - Add effect #3 to TARGET from CASTER
- 3
- When effect is applied
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.1
- Add effect #2 to TARGET from CASTER
- [hidden] [2s]
Effect #2Slot: Buff Duration: 2s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16141034311003056443 FQN: abl. npc. ability. custom. boss. commander_ tavus. kolto_ cell/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectkolto_cell. tick
- [hidden] [24s]
Effect #3Slot: Other (not visible) Duration: 24s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 24s
- Max Duration = (time) 24s
Conditions: - Can only be called by other effects
Global ID: 16141033211491424244 FQN: abl. npc. ability. custom. boss. commander_ tavus. kolto_ cell/0/3 - Set Duration