1. Abilities
  2. npc
  3. ability
  4. custom
  5. boss
  6. commander_tavus
  7. kolto_cell

Kolto Cell

emittermatrix2

Kolto Cell

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.humanoid.boss.ow1.trp.commander_tavus

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
emittermatrix2Kolto Cell – Ranged attacks have a chance to heal Commander Tavus. Damage dealt reduced by 10%.
2
emittermatrix2
Kolto Cell
3
emittermatrix2
Kolto Cell
  • [12s]
    emittermatrix2Kolto Cell
    Ranged attacks have a chance to heal Commander Tavus. Damage dealt reduced by 10%.

  • 1
    • When character deals damage (weapon mode Ranged), not more than every 2s (100% chance)

    Override target to:

    • Primary Target

    Perform the following actions:

    • Heal the TARGET with Tech for (0.03 to 0.05)*StandardHealth, causing no threat
    • Play appearance epp.smuggler.kolto_dispenser.target, dependent on calling effect
  • 2
    • Just before this effect is removed
    • When character dies

    Perform the following actions:

    • Play appearance epp.trooper.kolto_cell.end
    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect is applied

    Perform the following actions:

  • [hidden] [2s]
    emittermatrix2Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.kolto_cell.tick, dependent on calling effect
  • [hidden] [24s]
    emittermatrix2Effect #3