Immolation
Immolation
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140988455081375110 |
Combat log ID: | 4189543028752384 |
FQN: | abl. |
Star Wars name: | Immolation |
Other languages: | Brandopferung Immolation |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
[HIDDEN]Immolation North AreaSlot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141132869371027531 Combat log ID: 4189543028752642 FQN: abl. operation. iokath. boss. izax. izax. p6_ immolation/4/1 - 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string) aoeTargetCondition_IsPlayer;aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- LocalRotationType = (string) aoeRotation_None
- Ability Spec =ImmolationImmolation
FQN: abl.operation.iokath.boss.izax.izax.p6_immolation_impact
- Min Tick Count = (int) 1
- Max Tick Count = (int) 600
- Tick Rate = (float) 1
- Min Lifespan = (float) 600
- Max Lifespan = (float) 600
- InitialPosition_X_Value = (float) 6.22
- InitialPosition_Y_Value = (float) 79.099999
- InitialPosition_Z_Value = (float) 221.869995
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 60
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 2.3
- Min Distance = (float) 0
- First Tick Delay = (float) 0.1
- [hidden] [does not expire]
[HIDDEN]Immolation South AreaSlot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141129570836151122 Combat log ID: 4189543028752643 FQN: abl. operation. iokath. boss. izax. izax. p6_ immolation/4/2 - 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string) aoeTargetCondition_IsPlayer;aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- LocalRotationType = (string) aoeRotation_None
- Ability Spec =ImmolationImmolation
FQN: abl.operation.iokath.boss.izax.izax.p6_immolation_impact
- Min Tick Count = (int) 1
- Max Tick Count = (int) 600
- Tick Rate = (float) 1
- Min Lifespan = (float) 0
- Max Lifespan = (float) 600
- InitialPosition_X_Value = (float) 6.35
- InitialPosition_Y_Value = (float) 79.099999
- InitialPosition_Z_Value = (float) 230.350006
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 2.3
- Min Distance = (float) 0
- First Tick Delay = (float) 0.1