1. Abilities
  2. flashpoint
  3. nathema
  4. trash
  5. grav_round

Grav Round

spaceupgradejammingfield

Grav Round

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spaceupgradejammingfield
Grav Round
2
5
spaceupgradejammingfieldGravity Vortex – Armor reduced.
3
spaceupgradejammingfield
Grav Round
4
spaceupgradejammingfield
Grav Round
  • [hidden] [0s]
    spaceupgradejammingfieldEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.grav_round.fire
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 4
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.13
      - Standard Health Percent Min = (float) 0.12
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only, Match All
    • Add effect #3 to TARGET from TARGET, Combat Math Only, Match All
  • [16s]
    spaceupgradejammingfieldGravity Vortex
    Armor reduced.

  • 1
    • When stacks of this effect increase
    • When effect is applied

    Perform the following actions:

  • [0s] [not displayed]
    spaceupgradejammingfieldEffect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 8m

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [0.5s]
    spaceupgradejammingfieldEffect #4

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Ballistic To Caster
      - Knockdown = (int) 1
      - Height = (float) 0