1. Abilities
  2. test
  3. rmilner
  4. atomic_tear

Atomic Tear

overheadstrike

Atomic Tear

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
overheadstrike
Atomic Tear
2
overheadstrike
Atomic Tear
3
carbonitegrenadeAtomic Tear (Physical) – Periodic internal damage.
4
overheadstrike
Atomic Tear
  • [hidden] [0s] [not displayed]
    overheadstrikeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.trash.machine.holo_droid_02.atomic_tear_cast, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    overheadstrikeEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.trash.machine.holo_droid_02.atomic_tear_target, dependent on calling effect
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [15s]
    carbonitegrenadeAtomic Tear (Physical)
    Periodic internal damage.

  • 1
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.trash.machine.holo_droid_02.atomic_tear_tick
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [0s] [not displayed]
    overheadstrikeEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​trash.​machine.​holo_droid_02_atomic_tear_taunt