1. Abilities
  2. test
  3. qa
  4. cjones
  5. cull_dynamictest

Cull_test

cull

Cull_test

Does very high damage to poisoned targets. Damage is increased for each unique poison effect on a target, up to 3 effects.

1 Effect: <<1>> damage.
2 Effects: <<2>> damage.
3 Effects: <<3>> damage.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
cull
Cull_test
2
cull
Cull_test
  • [0s] [not displayed]
    cullEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.cull.cast_instant_cover
    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    cullEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has at least 3 effects with the tag tag.​abl.​agent.​poison_effect applied by CASTER

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.73
      - Standard Health Percent Min = (float) 0.71
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has at least 2 effects with the tag tag.​abl.​agent.​poison_effect applied by CASTER
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.66
      - Standard Health Percent Min = (float) 0.64
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​agent.​poison_effect applied by CASTER
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.59
      - Standard Health Percent Min = (float) 0.57
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged