1. Abilities
  2. operation
  3. rishi
  4. trash
  5. astromech
  6. flame_thrower

Irresponsibly Modified Flamethrower

Irresponsibly Modified Flamethrower

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.operation.rishi.enemy.trash.astromech

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flameburstIrresponsibly Modified Flamethrower – Deals continuous elemental damage to targets within 8m in a 45 degree frontal cone.
2
Irresponsibly Modified Flamethrower
3
Irresponsibly Modified Flamethrower
  • [does not expire]
    flameburstIrresponsibly Modified Flamethrower
    Deals continuous elemental damage to targets within 8m in a 45 degree frontal cone.

  • 1
    • When CASTER enters combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.rishi.trash.astromech.flame_thrower, dependent on calling effect
  • 2
    • When effect ticks

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 8m
      - Angle = (float) 45

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        AND
        • If CASTER is in combat
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.15
      - Standard Health Percent Min = (float) 0.15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0