1. Abilities
  2. test
  3. cdurel
  4. hololocate_anim_delay

Hololocate

energycollectormodule

Hololocate

Activating this ability marks your current location for 10 minutes. When this ability is activated again, if you are within 60 meters of the marked location, you instantly return to the marked location. Hololocate goes on cooldown for 120 seconds when used to return to the marked location.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
energycollectormodule
Hololocate
2
energycollectormodule
Hololocate
3
energycollectormoduleHololocate – Phase Walk deployed.
4
energycollectormodule
Hololocate
5
energycollectormodule
Hololocate
6
energycollectormodule
Hololocate
7
energycollectormodule
Hololocate
8
portablebunkerHolodefense – Melee and ranged defense increased.
  • [0s] [not displayed]
    energycollectormoduleEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [hidden] [does not expire]
    energycollectormoduleEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.phase_walk.marker, dependent on calling effect
  • 2
    • Just before this effect is removed

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 60m to ground target center of TARGET
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​debuff.​hindered
          Failure message: Can't do that while hindered.
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​utility.​phase_walk_blocker
          Failure message: Cannot Phase Walk here.
        AND
        • If CASTER is alive
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​sith_inquisitor.​phase_walk_duration
    • Dispel all effects from tags tag.​abl.​sith_inquisitor.​assassins_shelter_ground
  • 4
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER is positioned ≥ 60m to ground target center of TARGET

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [600s]
    energycollectormoduleHololocate
    Phase Walk deployed.

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Deactivate ability 16141085011603438878 – not found
    • Dispel all effects from tags tag.​abl.​sith_inquisitor.​phase_walk
  • [hidden] [0.5s]
    energycollectormoduleEffect #4

  • 1
    • On Modal User Deactivated

    Perform the following actions:

    • Play appearance epp.agent.hololocate.return, dependent on calling effect
    • Play appearance epp.agent.hololocate.teleport_start, dependent on calling effect
    • Add effect #6 to TARGET from CASTER
    • Add effect #7 to TARGET from CASTER
    • Teleport To Target
    • Add effect #8 to TARGET from CASTER
  • [hidden] [1.1s]
    energycollectormoduleEffect #5

  • [hidden] [0.5s]
    energycollectormoduleEffect #6

  • [0s] [not displayed]
    energycollectormoduleEffect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Set cooldown of 16141030105834708663 – not found to 2m 0s, ignoring alacrity