[invisible_target_passive]
[invisible_target_passive]
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140998611119758100 |
Combat log ID: | 4159078825721856 |
FQN: | abl. |
Star Wars name: | [invisible_target_passive] |
Other languages: | [invisible_target_passive] [invisible_target_passive] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed Tick rate: 0.5s # occurrences: 0 Tags: tag. abl. utility. not_ aoe_ healable Global ID: 16141067564372329216 FQN: abl. flashpoint. nathema. boss. boss4. invisible_ target_ passive/25/1
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141064265837461017 FQN: abl. flashpoint. nathema. boss. boss4. invisible_ target_ passive/25/2
- [hidden] [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141065365349088490 FQN: abl. flashpoint. nathema. boss. boss4. invisible_ target_ passive/25/3 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141070862907212907 FQN: abl. flashpoint. nathema. boss. boss4. invisible_ target_ passive/25/4 - 1
- When effect is applied
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -4
- Amount Min = (float) -4
- Amount Percent = (float) 0
- Tags: tag.abl. flashpoint. nathema. boss_ 4. vitality_ leech_ charge - Heal the TARGET with Force for 1*BonusHeal + 0.5*StandardHealth, causing no threat
- [hidden] [does not expire]
Effect #5Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Hydra script: hyd. flashpoint. nathema. boss. boss4. inst_ zildrog_ head_ summon Conditions: - Can only be called by other effects
Global ID: 16141071962418842172 FQN: abl. flashpoint. nathema. boss. boss4. invisible_ target_ passive/25/5 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectnathema. boss. boss4. probe_spawn_in - Execute hydra hook summoning
- Immobilize but allow rotation
- [hidden] [0s] [not displayed]
Effect #6Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141068663883956693 FQN: abl. flashpoint. nathema. boss. boss4. invisible_ target_ passive/25/6 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 70m
Only when the following conditions are met:
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- [0s] [not displayed]
Effect #7Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141069763395585958 FQN: abl. flashpoint. nathema. boss. boss4. invisible_ target_ passive/25/7 - 1
- When effect is applied
Perform the following actions:
- Dispel all effects
- [hidden] [3600s]
Effect #8Slot: Buff Duration: 60m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. flashpoint. nathema. boss_ 4. zildrogg_ vulnerable Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141075260953726759 FQN: abl. flashpoint. nathema. boss. boss4. invisible_ target_ passive/25/8 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Tags: tag.abl. flashpoint. nathema. boss_ 4. zildrogg_ vulnerable
- [1s]
[invisible_target_passive]Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141076360465354216 FQN: abl. flashpoint. nathema. boss. boss4. invisible_ target_ passive/25/9 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectnathema. boss. boss4. vitality_return
- [hidden] [does not expire]
Effect #10Slot: Buff Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141140074849830006 FQN: abl. flashpoint. nathema. boss. boss4. invisible_ target_ passive/25/10 - 2
- Just before NPC with this effect dies
Perform the following actions:
- Add effect #13 to TARGET from CASTER
- [hidden] [2s]
Effect #11Slot: Buff Duration: 2s On death: Effect persists # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16141138975338202533 FQN: abl. flashpoint. nathema. boss. boss4. invisible_ target_ passive/25/11 - Set Duration
- [hidden] [20s]
Effect #12Slot: Buff Duration: 20s On death: Effect persists # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s
Conditions: - Can only be called by other effects
Global ID: 16141142273873084556 FQN: abl. flashpoint. nathema. boss. boss4. invisible_ target_ passive/25/12 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Put TARGET into stealth
- Modify stat Increased Stealth Level, increase by 10,000
- Play appearance epp.
state. , dependent on calling effectstealth
- [hidden] [does not expire]
Effect #13Slot: Buff Duration: passive On death: Effect persists # occurrences: 0 Hydra script: hyd. flashpoint. nathema. boss. boss4. inst_ zildrog_ head_ summon Conditions: - Can only be called by other effects
Global ID: 16141141174361457347 FQN: abl. flashpoint. nathema. boss. boss4. invisible_ target_ passive/25/13 - 1
- When effect is applied
Perform the following actions:
- Execute hydra hook probe_dead
- [hidden] [does not expire]
Effect #14Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141144472896372010 FQN: abl. flashpoint. nathema. boss. boss4. invisible_ target_ passive/25/14 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Modify stat Max Health, increase by -0.2
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Modify stat Max Health, set to -80%
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Modify stat Max Health
- [hidden] [does not expire]
Effect #15Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Hydra script: hyd. flashpoint. nathema. boss. boss4. inst_ barks Global ID: 16141143373384744793 FQN: abl. flashpoint. nathema. boss. boss4. invisible_ target_ passive/25/15 - 1
- Just before NPC with this effect dies
Perform the following actions:
- Execute hydra hook execute_probe_death