1. Abilities
  2. operation
  3. dxun
  4. boss
  5. huntmaster
  6. huntmaster
  7. holdout_cover

Holdout Cover

portablecover

Holdout Cover

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
5
portablecover
Holdout Counter
2
portablecover
Holdout Cover
3
portablecoverHoldout Cover – In cover and waiting to ambush whatever comes into range. Immune to taunts.
4
portablecoverHoldout Cover – In cover and waiting to ambush whatever comes into range. Immune to taunts and returning 100% of damage received.
5
spvp_infiniteloop
Transitioning To Light Probe
6
spvp_infiniteloop
Holdout Beast Dispenser
7
spvp_enginepower
Cover Break Signal
8
spvp_infiniteloop
Holdout Beast Cleanup
  • [hidden] [does not expire]
    portablecover [HIDDEN]Holdout Counter

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #6 to TARGET from CASTER
  • [0s] [not displayed]
    portablecoverEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Take Portable Cover
    • Play appearance epp.state.take_portable_cover_cast_red
    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [600s]
    portablecoverHoldout Cover
    In cover and waiting to ambush whatever comes into range. Immune to taunts and returning 100% of damage received.

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify stat Cover Defense Bonus, increase by 0.2
    • Play appearance epp.operation.dxun.boss.huntmaster.huntmaster.holdout_cover
    • Immobilize but allow rotation
    • Execute hydra hook Holdout_Probe
  • 2
    • When character receives an effect with tags tag.abl.debuff.break_cover
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • 3
    • Just before this effect is removed

    Perform the following actions:

  • 4
    • When effect ticks the 40th time

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 5
    • Before NPC with this effect takes damage without tags tag.abl.debuff.damage_over_time

    Override target to:

    • Trigger Caster

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) false
      - Reflect Melee = (bool) true
      - Reflect Ranged = (bool) true
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) false
      - Amount Percent = (float) 1
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
  • [hidden] [does not expire]
    spvp_infiniteloop [HIDDEN]Holdout Beast Dispenser

  • 1
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Execute hydra hook Dispense_Holdout
  • [hidden] [1s]
    spvp_enginepower [HIDDEN]Cover Break Signal

  • [hidden] [2s]
    spvp_infiniteloop [HIDDEN]Holdout Beast Cleanup

  • 1
    • When effect is applied
    • When effect ticks the 2nd time

    Perform the following actions:

    • Execute hydra hook Holdout_Despawn