1. Abilities
  2. npc
  3. ability
  4. droid
  5. self_destruct_dam_all

Self Destruct

demolition

Self Destruct

Kamikaze attack where the droid runs into melee range and blows up, doing extreme damage to all nearby targets and destroying itself.
WARNING - DO NOT GIVE THIS ABILITY TO NON-DROIDS

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
demolition
Self Destruct
2
demolitionSelf Destruct – Preparing to self destruct!
3
demolition
Self Destruct
4
demolition
Self Destruct
  • [0s] [not displayed]
    demolitionEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [2.5s]
    demolitionSelf Destruct
    Preparing to self destruct!

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.droid.suicide_tick
    • Stun the TARGET
  • 2
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.npc.ability.droid.self_destruct.cast_instant
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1
      - Standard Health Percent Min = (float) 1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from TARGET, Combat Math Only
    • Add effect #4 to TARGET from TARGET, Combat Math Only
  • 3
    • When effect expires

    Perform the following actions:

    • Instantly kill the TARGET
  • [0s] [not displayed]
    demolitionEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 1.6, 25° pitch, 0° yaw
  • [hidden] [2s]
    demolitionEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.world_design.generic.scanner.scanner_red_proc, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.5
      - Standard Health Percent Min = (float) 0.5
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0