Massive Slam
Massive Slam
Attributes
Type: | active |
Activation time: | 0.5s cast |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 2.4.0 |
Global ID: | 16141001527284810539 |
Combat log ID: | 3307189242429440 |
FQN: | abl. |
Star Wars name: | Massive Slam |
Other languages: | Gewaltiges Schmettern Bousculade massive |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [2s]
Effect #1Slot: Other (not visible) Duration: 2s On death: Effect is removed Tick rate: 0.5s (4 ticks) # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set type to Other, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Global ID: 16140982478140221777 FQN: abl. operation. oricon. fortress. boss. droid_ general. droid_ general. massive_ slam/10/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectoricon. fortress. boss. droid_general. melee. massive_slam. fire - Immobilize but allow rotation
- 2
- When effect ticks the 2nd time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 40m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.075
- Standard Health Percent Min = (float) 0.075
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
operation. , dependent on calling effectoricon. fortress. boss. droid_general. melee. massive_slam. target