Snap Shot
Snap Shot
Entering cover makes the next Snipe or Lethal Shot activate instantly. This effect cannot occur more than once every 6 seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141001828885653996 |
Combat log ID: | 3394016301285376 |
FQN: | abl. |
Star Wars name: | Snap Shot |
Other languages: | Blitzschuss Tir sec |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141053497057672779 FQN: abl. agent. skill. utility. snap_ shot/3/1 - 1
- After Take Cover is activated by CASTER, not more than every 6s
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
FQN: abl.state.take_cover
- After Crouch is activated by CASTER, not more than every 6s
Crouch
Crouches in place, taking cover if used behind an object that provides cover. Crouching enables the use of cover-only abilities, and so long as you remain down behind a cover object, most ranged attackers strike your cover instead.
FQN: abl.state.take_portable_cover
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [10s]
Snap Shot
Next Snipe or Lethal Shot activates instantly.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141050198522788690 FQN: abl. agent. skill. utility. snap_ shot/3/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Activation Time for ability Snipe, percent of base = -1 | 0 | 0
Snipe
Shoots a target for <<1>> weapon damage.
FQN: abl.agent.snipe
- Modify meta stat Activation Time for ability Lethal Shot, percent of base = -1 | 0 | 0
Lethal Shot
Shoots a target for <<1>> weapon damage and <<2>> internal poison damage. Replaces Snipe.
FQN: abl.agent.skill.virulence.lethal_shot
- 2
- After Snipe is activated by CASTER
Snipe
Shoots a target for <<1>> weapon damage.
FQN: abl.agent.snipe
- After Lethal Shot is activated by CASTER
Lethal Shot
Shoots a target for <<1>> weapon damage and <<2>> internal poison damage. Replaces Snipe.
FQN: abl.agent.skill.virulence.lethal_shot
- When CASTER is moving
Perform the following actions:
- Remove this effect
- After