Missile Bombardment
Missile Bombardment
Attributes
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141003753643902017 |
Combat log ID: | 2625298759680000 |
FQN: | abl. |
Star Wars name: | Missile Bombardment |
Other languages: | Raketen-Bombardierung Bombardement de missiles |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [2s]
Missile BombardmentSlot: Debuff Duration: 2s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Target overrides: - [target override] Caster
Global ID: 16141104251590850472 FQN: abl. npc. ability. custom. boss. flashpoint. colicoid. annihilator_ ska2. missile_ bombardment/3/1 - Set Duration
- 1
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 7m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.01
- Standard Health Percent Min = (float) 0.01
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. colicoid. annihilator_6ka2. missile_bombardment