Rail Shot
Rail Shot
Fires a very powerful shot at the target that deals <<1>> damage. Only works against a vulnerable (stunned,sleeping, burning) target.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141004840552994432 |
Combat log ID: | 2511258788036608 |
FQN: | abl. |
Star Wars name: | Rail Shot |
Other languages: | Railschuss Tir aligné |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. rail_ puncture abl. bounty_ hunter. heat_ bypass Global ID: 16140932942622410123 FQN: abl. npc. ability. custom. boss. jindo_ krey. hard. rail_ shot/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. rail_shot. rail_shot_fire - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.bounty_hunter.gauntlet_rail_shot_critical
Perform the following actions:
- Dispel all effects from tags tag.abl.bounty_hunter.gauntlet_rail_shot_critical
- [1s]
Thrown
Unable to act.Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16140936241157292274 Combat log ID: 2511258788036867 FQN: abl. npc. ability. custom. boss. jindo_ krey. hard. rail_ shot/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET