1. Abilities
  2. test
  3. combat
  4. kyle
  5. explosive_kick

Kick of Awesome

rocketpunch

Kick of Awesome

A most powerful kick

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
rocketpunch
Kick of Awesome
2
rocketpunch
Kick of Awesome
  • [0s] [not displayed]
    rocketpunchEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.test.combat.kyle.explosive_kick.attack_appear, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.22
      - Standard Health Percent Min = (float) 0.18
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only, Match All
  • [0s] [not displayed]
    rocketpunchEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.test.combat.kyle.explosive_kick.impact, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.27
      - Standard Health Percent Min = (float) 0.23
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2.8, 89° pitch, 0° yaw