1. Abilities
  2. qtr
  3. flashpoint
  4. rishi
  5. flashpoint_1
  6. mob
  7. boss
  8. boss_2
  9. b
  10. maul

Maul

bloodthirst

Maul

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.combat.flashpoint.rishi.flashpoint_1.boss_2b

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
bloodthirst
Maul
2
movementSlowedSlowed (Physical) – Movement speed reduced.
3
sonicgrenadeIgnored – Jos Beroya is ignoring you.
4
stunnedStunned – Unable to act.
  • [hidden] [does not expire]
    bloodthirstEffect #1

  • 1
    • When effect ticks
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 4m
      - Angle = (float) 30

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.075
      - Standard Health Percent Min = (float) 0.075
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.flashpoint.rishi.flashpoint_1.mob.boss_2.boss_a.maul.channel_cast, dependent on calling effect
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Immobilize but allow rotation
  • 4
    • Just before this effect is removed

    Override target to:

    • Primary Target

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​boss.​boss_2.​b.​execute
    • Add effect #3 to TARGET from CASTER
  • 5
    • When channel ended

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 4m
      - Angle = (float) 30

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If TARGET = PRIMARY TARGET
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Play appearance epp.qtr.flashpoint.rishi.flashpoint_1.mob.boss_2.boss_a.maul.channel_exit, dependent on calling effect
  • [1s]
    movementSlowedSlowed (Physical)
    Movement speed reduced.

  • 2
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 10%
  • [10s]
    sonicgrenadeIgnored
    Jos Beroya is ignoring you.

  • 1
    • When effect is applied

    Perform the following actions:

    • Mark as neutralized
  • [2s]
    stunnedStunned
    Unable to act.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is set to 8-man VM
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3.5, 80° pitch, 0° yaw
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is set to Story Mode
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1.5, 80° pitch, 0° yaw
  • 3
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​boss.​boss_2.​b.​execute
    • Stun the TARGET