1. Abilities
  2. npc
  3. ability
  4. custom
  5. boss
  6. dark_beast
  7. crushing_blows

Crushing Blows

Crushing Blows

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.custom.boss.tython.dark_beast

Related effects, buffs and debuffs

Ability activation
1
4
Crushing Blows
  • [hidden] [does not expire]
    Effect #1

  • 1
    • On Pre Damage Dealt
      - Tags = (string)
      - Damage Type = (int) 1
      - Weapon Mode = (int) 1
      - Spell Type = (int) 1
      - Proc Chance Percent = (float) 100
      - Rate Limit Interval = (time) 1.5s
      - Initial Delay = (time) 0s

    Perform the following actions:

  • 2
    • When stacks of this effect increase to 4 stacks, not more than every 1.5s

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 0
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.18
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Ballistic Impulse, centered at caster, never knockdown, momentum = 1.5, 25° pitch, 0° yaw
    • Play appearance epp.quest.location.open_worlds.act_2.trooper.hellfire_round_impact, dependent on calling effect
  • 3
    • When stacks of this effect increase to 4 stacks, not more than every 1.5s

    Perform the following actions: