1. Abilities
  2. placeables
  3. location
  4. tatooine
  5. world
  6. republic
  7. cant_live_with_em
  8. well_agro_on_use_attempt

Adding Antidote...

bluestimpack

Adding Antidote...

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
bluestimpack
Adding Antidote...
2
tauntTaunt – Forced to attack the user.
3
bluestimpack
Adding Antidote...
  • [hidden] [does not expire]
    bluestimpackEffect #1

  • 1
    • When channel ended

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • 2
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 25m

    Only when the following conditions are met:

      • <
        • If TARGET is not in combat
        AND
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [6s]
    tauntTaunt
    Forced to attack the user.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.taunt.debuff, dependent on calling effect
    • Modify Threat
      - Is Taunt = (bool) true
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Taunt
      - Duration = (time) 6s
  • [0s] [not displayed]
    bluestimpackEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.quest.location.corellia.class.trooper.target_rich_environment.machinery_explosion