1. Abilities
  2. qtr
  3. flashpoint
  4. tython
  5. imperial
  6. boss
  7. commando
  8. full_auto

Full Auto

fullAuto

Full Auto

Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Ability activation
1
fullAuto
Full Auto
  • [hidden] [does not expire]
    fullAutoEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.full_auto.enter
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​player.​is_republic

    Perform the following actions:

    • Play appearance epp.trooper.full_auto.loop_plasma
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​player.​is_empire

    Perform the following actions:

    • Play appearance epp.trooper.full_auto.loop_ap
  • 4
    • When effect ticks

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.06
      - Standard Health Percent Min = (float) 0.06
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
  • 5
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.trooper.full_auto.exit