1. Abilities
  2. operation
  3. yavin_4
  4. enemy
  5. boss
  6. the_returned
  7. hk_47
  8. pseudorandom_violence

Pseudorandom Violence

hailofBolts

Pseudorandom Violence

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.operation.yavin_4.enemy.boss.the_returned.hk_47

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
hailofBolts
Pseudorandom Violence
2
8
hailofBolts
Pseudorandom Violence
3
hailofBolts
Pseudorandom Violence
  • [0s] [not displayed]
    hailofBoltsEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [hidden] [does not expire]
    hailofBoltsEffect #2

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.yavin_4.boss.companions.adds.outlaw.blanketing_fire
  • 2
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 90m
      - Angle = (float) 20

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.03
      - Standard Health Percent Min = (float) 0.03
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
    • Play appearance epp.operation.yavin_4.boss.the_returned.hk_47.pseudorandom_violence_impact
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.trooper.hail_of_bolts.end, dependent on calling effect
  • [hidden] [does not expire]
    hailofBoltsEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.boss.the_returned.hk_47.pseudorandom_violence_cast_v2, dependent on calling effect
    • Immobilize and prevent rotation