1. Abilities
  2. test
  3. cdurel
  4. force_cloak_in_combat_test

Force Cloak in Combat Test

force

Force Cloak in Combat Test

Uses the Force to vanish from sight, immediately exiting combat and entering stealth mode. For <<1[%d/%d/%d]>> seconds, you become virtually undetectable.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forceForce Cloak in Combat Test – Stealth level increased.
2
shadowcloakForce Shroud – Force and tech defense chance increased.
3
5
abl_si_as_renewing_darknessRenewing Darkness – Periodic healing.
4
forceForce Cloak in Combat Test – Stealth level increased.
  • [2s]
    shadowcloakForce Shroud
    Force and tech defense chance increased.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.force_shroud.target
    • Modify stat Force Resistance, increase by 2
    • Modify stat Tech Resistance, increase by 2
    • Dispel all effects from tags tag.​abl.​dispel_type.​tech, tag.​abl.​dispel_type.​physical, tag.​abl.​dispel_type.​mental, tag.​abl.​dispel_type.​force, tag.​abl.​dispel_type.​purge_only
  • [6s]
    abl_si_as_renewing_darknessRenewing Darkness
    Periodic healing.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (4% of its HP), causing -1 threat
  • 2
    • When character receives an effect with tags tag.abl.sith_inquisitor.renewing_darkness_trigger

    Only when the following conditions are met:

      • If stacks of this effect = 1

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (4% of its HP), causing -1 threat
    • Remove this effect
  • 3
    • When character receives an effect with tags tag.abl.sith_inquisitor.renewing_darkness_trigger

    Only when the following conditions are met:

      • If stacks of this effect = 2

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (8% of its HP), causing -1 threat
    • Remove this effect
  • 4
    • When character receives an effect with tags tag.abl.sith_inquisitor.renewing_darkness_trigger

    Only when the following conditions are met:

      • If stacks of this effect = 3

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (12% of its HP), causing -1 threat
    • Remove this effect
  • 5
    • When character receives an effect with tags tag.abl.sith_inquisitor.renewing_darkness_trigger

    Only when the following conditions are met:

      • If stacks of this effect = 4

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (16% of its HP), causing -1 threat
    • Remove this effect
  • 6
    • When character receives an effect with tags tag.abl.sith_inquisitor.renewing_darkness_trigger

    Only when the following conditions are met:

      • If stacks of this effect = 5

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (20% of its HP), causing -1 threat
    • Remove this effect