1. Abilities
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. ilum
  8. guid_patriarch
  9. hard
  10. kick

Kick

Kick

The creature kicks the Main Tank away from it, neutralizes the tank, and applies a duration on itself as a condition for the Sweep ability

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.creature.boss.ilum.guid_patriarch.hard.guid_patriarch

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Kick
2
Kick
3
stimpack
Kick
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.flashpoint.ilum.guid_patriarch.kick, dependent on calling effect
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 40° pitch, 0° yaw
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [hidden] [4s]
    stimpackEffect #3