1. Abilities
  2. world_design
  3. utility
  4. flavor_vfx
  5. staged_fighting_test

staged_fighting_test

relentless_hate

staged_fighting_test

This NPC will not deal damage until engaged with a Player or Companion character. This BUFF is removed on enter combat with Player or Companion, a sister Hydra script reapplies the buff after exit of combat and return to IDLE.
Sister Hydra Script Location:
hyd.world_design.utility.flavor_vfx.staged_fighting

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
relentless_hate
staged_fighting_test
2
relentless_hate
staged_fighting_test
3
relentless_hate
staged_fighting_test
  • [hidden] [does not expire]
    relentless_hateEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
  • 2
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    relentless_hateEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is a companion
        AND
        • If TARGET is alive
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER