1. Abilities
  2. space_combat
  3. player
  4. target_damage_40

[target_damage_40]

[target_damage_40]

This is the ability that is run on the server when the player shoots at a target. It has no appearance component because we do that in a specialized way on the client to minimize network bandwidth.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Ability activation
1
[target_damage_40]
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Space Damage
      - Damage Type = (int) 6
      - Amount = (float) 40