Entrenched Offense
Entrenched Offense
While Entrenched, you build stacks of Entrenched Offense, increasing damage by 3% per stack while you remain Entrenched. Stacks up to 5 times. Breaking cover or Entrench being removed removes this.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141029476335623733 |
Combat log ID: | 4307238017564672 |
FQN: | abl. |
Star Wars name: | Entrenched Offense |
Other languages: | Verschanzte Offensive Attaque retranchée |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141151410773800491 FQN: abl. itm. setbonus. sow. age_ smu. sni_ gun. dmg_ sust_ 01/17/1 - Set Stack Limit
- 1
- After Entrench is activated by CASTER
Entrench
Entrenches you into cover, becoming immune to all controlling effects and reducing all area effect damage taken by 60%. Only grants protection while in cover. Lasts <<1[%d/%d/%d]>> seconds.
FQN: abl.agent.entrench
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- 2
- After Hunker Down is activated by CASTER
Hunker Down
Hunkers you down into cover, becoming immune to all controlling effects and reducing all area effect damage taken by 60%. Only grants protection while in cover. Lasts <<1[%d/%d/%d]>> seconds.
FQN: abl.smuggler.hunker_down
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- After
- [hidden] [20s]
Effect #2Slot: Buff Duration: 20s On death: Effect is removed Tick rate: 1s (20 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141148112238917970 FQN: abl. itm. setbonus. sow. age_ smu. sni_ gun. dmg_ sust_ 01/17/2 - Set Duration
- 1
- When effect ticks
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.agent.entrench_real
- If TARGET is in cover
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s]
Entrenched Offense
Your damage is increased while Entrench is active.Slot: Buff Duration: instant Initial stacks: 1 Max stacks: 5 # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141149211750546049 Combat log ID: 4307238017564930 FQN: abl. itm. setbonus. sow. age_ smu. sni_ gun. dmg_ sust_ 01/17/3 - Set Stack Limit
- 1
- When stacks of this effect increase
- When stacks of this effect decrease
- When effect is applied
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.03
- 2
- On Effect Dispelled
- Tag Exclusions = (string)
- Actor = (int) 1
- Ability Spec = 0 – not found
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 0s
- Tags: tag.abl. agent. entrench_ real
Perform the following actions:
- Remove this effect
- On Effect Dispelled
- [hidden] [20s]
Effect #4Slot: Buff Duration: 20s On death: Effect is removed Tick rate: 1s (20 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141145913215663528 FQN: abl. itm. setbonus. sow. age_ smu. sni_ gun. dmg_ sust_ 01/17/4 - Set Duration
- 1
- When effect ticks
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.smuggler.hunker_down_real
- If TARGET is in cover
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [0s]
Entrenched Offense
Your damage is increased while Hunker Down is active.Slot: Buff Duration: instant Initial stacks: 1 Max stacks: 5 # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141147012727291879 Combat log ID: 4307238017564946 FQN: abl. itm. setbonus. sow. age_ smu. sni_ gun. dmg_ sust_ 01/17/5 - Set Stack Limit
- 1
- When stacks of this effect increase
- When stacks of this effect decrease
- When effect is applied
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.03
- 2
- On Effect Dispelled
- Tag Exclusions = (string)
- Actor = (int) 1
- Ability Spec = 0 – not found
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 0s
- Tags: tag.abl. smuggler. hunker_ down_ real
Perform the following actions:
- Remove this effect
- On Effect Dispelled