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  7. genoharadan_rarr_beam

Actuator Restraint Cannon (A.R.C.)

assaultcannon

Actuator Restraint Cannon (A.R.C.)

This piece of hardware fires a concentrated electrostatic beam that stuns the target while active. Alternately the A.R.C. can be a power source used for a multitude of devices.

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stunnedActuator Restraint Cannon (A.R.C.) – Unable to act.
2
assaultcannon
Actuator Restraint Cannon (A.R.C.)
3
ionclipActuator Restraint Cannon (A.R.C.) – Movement speed decreased.
  • [does not expire]
    stunnedActuator Restraint Cannon (A.R.C.)
    Unable to act.

  • 1
    • When effect ticks the 5th time

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.world_design.temporary_abilities.electro_gun.stun_loop, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Play appearance epp.world_design.temporary_abilities.electro_gun.beam_end, dependent on calling effect
    • Interrupt ability and prevent usage for 15s
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.world_design.temporary_abilities.electro_gun.stun_end, dependent on calling effect
  • 4
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    assaultcannonEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.04
      - Standard Health Percent Min = (float) 0.04
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [2s]
    ionclipActuator Restraint Cannon (A.R.C.)
    Movement speed decreased.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Set movement speed to 40%