1. Abilities
  2. agent
  3. skill
  4. medic
  5. evasive_imperative

Evasive Imperative

sprint

Evasive Imperative

Every time you get attacked, the active cooldown of your Evasion is reduced by <<1[%d seconds/%d second/%d seconds]>>. This effect cannot occur more than once every 1.5 seconds.

Attributes

Conditions

Metadata

Users

Used by
  • apc.agent.operative.medic

Related effects, buffs and debuffs

Ability activation