1. Abilities
  2. exp
  3. seasons
  4. 02
  5. ep_00
  6. hk_55
  7. long_cast_damage

Assassinate

hk51assassinate

Assassinate

Take careful aim at a target and deal excessive damage. Killing an enemy instantly resets the cooldown on Assassinate.

Attributes

Conditions

Metadata

Users

Used by
  • apc.exp.seasons.02.ep_00_hk_bonus.story.hk_55
  • apc.test.qa.emulkey.test_ability_set
  • apc.test.qa.petraitis.polymorph_test
  • apc.test.qa.johnwilson.morph_apc

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
hk51assassinate
Assassinate
2
hk51assassinate
Assassinate
3
hk51assassinate
Assassinate
  • [hidden] [1s]
    hk51assassinateEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_00.hk_55.assassinate.fire, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) true
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) true
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 8
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Only when the following conditions are met:

      • If toughness of TARGET is = Standard or Strong or Weak

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When projectile completed travel and hit target

    Only when the following conditions are met:

      • If toughness of TARGET is = Champion or Champion or Champion or Elite

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    hk51assassinateEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1
      - Standard Health Percent Min = (float) 0.85
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1
      - Coefficient = (float) 10
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
  • [0s] [not displayed]
    hk51assassinateEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.5
      - Standard Health Percent Min = (float) 0.5
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1
      - Coefficient = (float) 10
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged