Disappearing Act
Disappearing Act
Overloads your stealth generator, immediately exiting combat, purging all hostile removable effects and entering stealth mode. For <<1[%d/%d/%d]>> seconds, you become virtually undetectable.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141031652264548760 |
Combat log ID: | 2276212407795712 |
FQN: | abl. |
Star Wars name: | Disappearing Act |
Other languages: | Entschwinden Volatilisation |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [10s]
Disappearing Act
Stealth level increased.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. is_ dcd abl. buff. vanish Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Passes Conditional
- Negated = (bool) true
- Actor = (int) 3
- Conditional = (int) 16141116702068921192
Global ID: 16141036324256369472 FQN: abl. smuggler. disappearing_ act/18/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectdisappearing_act. cast_instant - Modify stat Increased Stealth Level, increase by 100
- 2
- When effect is applied
Override target to:
- Companion
- Master = (int) 2
Only when the following conditions are met:
- If TARGET has at least 0 of any effects from Passive
Passive
Commands your companion to stop fighting and follow you.
FQN: abl.companion.follow
Perform the following actions:
- Enter Combat
- 3
- When effect is applied
Perform the following actions:
- Custom execute_ability, #2 = Stealth, #3 = caster2target
Stealth
Activates your stealth generator, increasing your stealth level by 15 and making you and your companion difficult to detect. Movement speed is reduced to 85% of normal while in stealth. Most hostile actions and taking cover will break Stealth. Your companion will not react to enemy attacks while in stealth.
FQN: abl.smuggler.stealth
- 4
- When effect is applied
Override target to:
- Caster
- Companion
- Master = (int) 3
Perform the following actions:
- Exit Combat
- [2s]
Dodge
Melee and ranged defense chance increased.Slot: Buff Duration: 2s On death: Effect is removed Tick rate: 1s (2 ticks) # occurrences: 1 Tags: tag. abl. , tag.utility. is_ purge abl. , tag.utility. is_ dcd abl. smuggler. dodge Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. smuggler. dodge
- Max Stack Count = (int) 1
Conditions: Global ID: 16141035224744744085 Combat log ID: 2276212407796005 FQN: abl. smuggler. disappearing_ act/18/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
- When effect ticks the 1st time
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectevasion. cast_instant
- 2
- When effect is applied
Perform the following actions:
- Modify stat Ranged Defense, increase by 2
- Modify stat Melee Defense, increase by 2
- Dispel all effects from tags tag.abl.dispel_type.tech, tag.abl.dispel_type.physical, tag.abl.dispel_type.mental, tag.abl.dispel_type.force, tag.abl.dispel_type.purge_only
- 3
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectskill. energy_screen - Set movement speed to 200%
- Modify meta stat Damage Received Modifier (Percentage) for effects from tag tag.
abl. , decrease by 0.6utility. is_ aoe
- 4
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectskill. energy_screen - Modify meta stat Damage Received Modifier (Percentage) for effects from tag tag.
abl. , decrease by 0.6utility. is_ aoe
- [10s]
Disappearing Act
Stealth level increased.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. is_ dcd abl. buff. vanish Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - Passes Conditional
- Negated = (bool) false
- Actor = (int) 3
- Conditional = (int) 16141116702068921192
Global ID: 16141034125233116902 FQN: abl. smuggler. disappearing_ act/18/3 - Set Duration
- 1
- When effect is applied
Override target to:
- Enemies List
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -0.99
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectdisappearing_act. cast_instant - Modify stat Increased Stealth Level, increase by 100
- 3
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectstealth. loop - Put TARGET into stealth
- 4
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectstealth. exit
- 5
- Just before this effect is removed
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -99
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ dcd Conditions: - Can only be called by other effects
Global ID: 16141041821814506179 FQN: abl. smuggler. disappearing_ act/18/4 - 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.dispel_type.tech, tag.abl.dispel_type.physical, tag.abl.dispel_type.mental, tag.abl.dispel_type.force, tag.abl.dispel_type.purge_only