1. Abilities
  2. bounty_hunter
  3. skill
  4. shield_tech
  5. flame_engine

Flame Engine

poweredflamethrower

Flame Engine

Direct damage attacks have a 50% chance to trigger Flame Engine, which finishes the cooldown on Searing Wave, Firestorm or Heavy Flamethrower and causes your next Searing Wave, Firestorm, and Heavy Flamethrower to generate no heat and deal 40% more damage. This effect cannot occur more than once every 15 seconds.

Attributes

Conditions

Metadata

Users

Used by
  • apc.bounty_hunter.powertech.shield_tech
  • apc.tutorial.bounty_hunter.powertech.shield_tech.1
  • apc.test.cdurel.class_prototypes.bh_trooper.powertech_shield_tech

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
poweredflamethrower
Flame Engine
2
poweredflamethrowerFlame Engine – Next Searing Wave or Firestorm generates no heat and deals 50% more damage.
3
poweredflamethrower
Flame Engine
  • [hidden] [does not expire]
    poweredflamethrowerEffect #1

  • 1
    • When character deals damage without tags tag.abl.debuff.damage_over_time, tag.abl.itm.relic.onhit_damage, tag.abl.bounty_hunter.flamethrower_apply that does not get redirected, not more than every 15s (75% chance)

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0.1s]
    poweredflamethrowerEffect #3

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​bounty_hunter.​flame_engine