1. Abilities
  2. operation
  3. iokath
  4. boss
  5. tyth
  6. tyth
  7. passives_rage_manager

[passives_rage_manager]

abl_jk_se_burning_sweep

[passives_rage_manager]

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_jk_se_burning_sweepTyth, God of Rage – Tyth's rage builds every time an ally falls in battle. Tyth builds a great deal of rage if one of his own attacks kills an ally. Tyth's rage will begin to subside on its own if he has not gained rage recently. Tyth's rage is also diminished by certain support abililties from his allies. Every stack of rage increases Tyth's damage. Tyth's AoE attacks begin to impact a wider area at 3 stacks, and again at 6 stacks. Tyth enrages permanently upon reaching 10 stacks.
2
10
abl_jk_se_burning_sweepRage – The current intensity of Tyth's rage.
3
disappearRage Decay – Tyth's rage is subsiding gradually. This timer resets whenever Tyth gains rage.
4
disappearRage Decay – Tyth's rage is subsiding gradually. This timer resets whenever Tyth gains rage.
5
3
cc_aggressive
Rage Tier Tracker
6
abl_jk_se_burning_sweep
Rage Tier Check
7
2
cc_aggressive
Rage Up: Tier 2
8
3
cc_aggressive
Rage Up: Tier 3
9
cc_aggressive
[passives_rage_manager]
10
abl_jk_se_burning_sweep
Rage Enrage Bark Looper
  • [does not expire]
    abl_jk_se_burning_sweepTyth, God of Rage
    Tyth's rage builds every time an ally falls in battle. Tyth builds a great deal of rage if one of his own attacks kills an ally.

    Tyth's rage will begin to subside on its own if he has not gained rage recently. Tyth's rage is also diminished by certain support abililties from his allies.

    Every stack of rage increases Tyth's damage. Tyth's AoE attacks begin to impact a wider area at 3 stacks, and again at 6 stacks. Tyth enrages permanently upon reaching 10 stacks.


  • 1
    • When CASTER exits combat

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​iokath.​boss.​tyth.​rage_stacks
  • 2
    • When character receives an effect with tags tag.abl.operation.iokath.boss.tyth.signal_add_died

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When character receives an effect with tags tag.abl.operation.iokath.boss.tyth.signal_add_friendlyfire

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #2 to TARGET from CASTER
    • Add effect #2 to TARGET from CASTER
  • 4
    • When character receives an effect with tags tag.abl.operation.iokath.boss.tyth.signal_generic_rage_builder

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #2 to TARGET from CASTER
  • 5
    • When character receives an effect with tags tag.abl.operation.iokath.boss.tyth.signal_add_heal

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.iokath.boss.tyth.rage_stacks
  • 6
    • When character receives an effect with tags tag.abl.operation.iokath.boss.tyth.signal_add_shield

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -3
      - Amount Min = (float) -3
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.iokath.boss.tyth.rage_stacks
  • [does not expire]
    abl_jk_se_burning_sweepRage
    The current intensity of Tyth's rage.

  • 1
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

  • 2
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Only when the following conditions are met:

      • <
        • If difficulty is not set to Master Mode
        AND
        • If difficulty is set to 8-man VM
        >

    Perform the following actions:

  • 3
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Only when the following conditions are met:

      • <
        • If difficulty is set to Master Mode
        AND
        • If difficulty is set to 8-man VM
        >

    Perform the following actions:

  • 4
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Only when the following conditions are met:

      • If difficulty is set to 16-man SM

    Perform the following actions:

  • 5
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Only when the following conditions are met:

      • <
        • If difficulty is not set to Master Mode
        AND
        • If difficulty is set to 16-man VM
        >

    Perform the following actions:

  • 6
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Only when the following conditions are met:

      • <
        • If difficulty is set to Master Mode
        AND
        • If difficulty is set to 16-man VM
        >

    Perform the following actions:

  • 7
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • 8
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If difficulty is set to Veteran or Master Mode
        AND
        • If stacks of this effect = 10
        >

    Perform the following actions:

  • 9
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 10
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • 11
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​iokath.​boss.​tyth.​rage_decay_timer
  • [8s]
    disappearRage Decay
    Tyth's rage is subsiding gradually. This timer resets whenever Tyth gains rage.

  • 1
    • When effect expires

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.iokath.boss.tyth.rage_stacks
    • Add effect #4 to TARGET from CASTER
  • [0.1s]
    disappearRage Decay
    Tyth's rage is subsiding gradually. This timer resets whenever Tyth gains rage.

  • 1
    • When effect expires

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​rage_stacks

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [does not expire]
    cc_aggressive [HIDDEN]Rage Tier Tracker

  • [0s] [not displayed]
    abl_jk_se_burning_sweep [HIDDEN]Rage Tier Check

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET does not have 3 or more effects with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​rage_tier_tracker
        AND
        • If TARGET has at least 2 effects with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​rage_tier_tracker
        AND
        • If TARGET has at least 6 effects with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​rage_stacks
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.iokath.boss.tyth.rage_tier_tracker
    • Add effect #8 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET does not have 3 or more effects with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​rage_tier_tracker
        AND
        • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​rage_tier_tracker
        AND
        • If TARGET has at least 6 effects with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​rage_stacks
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 2
      - Amount Min = (float) 2
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.iokath.boss.tyth.rage_tier_tracker
    • Add effect #8 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has at least 3 effects with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​rage_tier_tracker
        AND
        • If TARGET does not have 6 or more effects with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​rage_stacks
        AND
        • If TARGET has at least 3 effects with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​rage_stacks
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.iokath.boss.tyth.rage_tier_tracker
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET does not have 2 or more effects with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​rage_tier_tracker
        AND
        • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​rage_tier_tracker
        AND
        • If TARGET does not have 6 or more effects with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​rage_stacks
        AND
        • If TARGET has at least 3 effects with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​rage_stacks
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.iokath.boss.tyth.rage_tier_tracker
    • Add effect #7 to TARGET from CASTER
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has at least 3 effects with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​rage_tier_tracker
        AND
        • If TARGET does not have 3 or more effects with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​rage_stacks
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -2
      - Amount Min = (float) -2
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.iokath.boss.tyth.rage_tier_tracker
  • 6
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has at least 2 effects with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​rage_tier_tracker
        AND
        • If TARGET does not have 3 or more effects with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​rage_stacks
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.iokath.boss.tyth.rage_tier_tracker
  • [hidden] [1s]
    cc_aggressive [HIDDEN]Rage Up: Tier 2

  • 1
    • When effect expires

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​bark_control_cooldown_rage_up or tag.​abl.​operation.​iokath.​boss.​tyth.​bark_control_cooldown_universal

    Perform the following actions:

  • 2
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​iokath.​boss.​tyth.​rage_tier_3
  • [hidden] [1s]
    cc_aggressive [HIDDEN]Rage Up: Tier 3

  • 1
    • When effect expires

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​bark_control_cooldown_rage_up or tag.​abl.​operation.​iokath.​boss.​tyth.​bark_control_cooldown_universal

    Perform the following actions:

  • 2
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​iokath.​boss.​tyth.​rage_tier_2
  • [hidden] [5s]
    cc_aggressiveEffect #9

  • [hidden] [does not expire]
    abl_jk_se_burning_sweep [HIDDEN]Rage Enrage Bark Looper

  • 1
    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​bark_control_cooldown_universal

    Perform the following actions: