[shield_probe_guard_2]
[shield_probe_guard_2]
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 3.2.0 |
Global ID: | 16141033448585225684 |
Combat log ID: | 3547252144472064 |
FQN: | abl. |
Star Wars name: | [shield_probe_guard_2] |
Other languages: | [shield_probe_guard_2] [shield_probe_guard_2] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
Ability activation
- [does not expire]
Guard Probe
Providing protection for a nearby ally.Slot: Buff Duration: passive On death: Effect is removed Tick rate: 1.7s # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140930804395310513 Combat log ID: 3547252144472332 FQN: abl. daily_ area. ziost. world_ arc. shared. powerless. shield_ probe_ guard_ 2/10/1 - Set Stack Limit
- 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [2.5s]
Shielded
Damage taken and dealt are both reduced by a nearby shield probe.Slot: Buff Duration: 2.5s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2.5s
- Max Duration = (time) 2.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140927505860425384 Combat log ID: 3547252144472326 FQN: abl. daily_ area. ziost. world_ arc. shared. powerless. shield_ probe_ guard_ 2/10/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 40
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Modify stat Damage Done Modifier (Percentage), increase by -0.35
- 2
- Before NPC with this effect takes damage
Perform the following actions:
- Play appearance epp.
daily_area. , dependent on calling effectziost. world_arc. shared. powerless. shield_probe_guard