Revan's Cowl
Revan's Cowl
When you take damage, you have a 25% chance to summon a Force Apparition that will blast your target with lightning for 10 seconds or until you leave combat. This effect can only occur once every 2 minutes.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 2.1.0 |
Global ID: | 16141033900625539525 |
Combat log ID: | 3267843047030784 |
FQN: | abl. |
Star Wars name: | Revan's Cowl |
Other languages: | [Revan's Cowl] [Revan's Cowl] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141133108879869307 FQN: abl. test. joshuam. mtx. revans_ cowl_ fake/2/1 - Set Stack Limit
- 1
- When character takes damage (100% chance)
Only when the following conditions are met:
- <
- If CASTER is alive
- If CASTER does not have 1 or more effects with the tag tag.abl.itm.relic.onhit_lockout_dps applied by CASTER
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [10s]
Revan's CowlSlot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141132009368243126 FQN: abl. test. joshuam. mtx. revans_ cowl_ fake/2/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Summon Pet
- Follow = (bool) true
- Is Interactive = (bool) true
- Npc Spec = (string) npc.mtx.relic.revans_cowl
- Spawn In Epp = (string) epp.sith_inquisitor.force_storm.channel_loop
- AI Mode = (int) 4
- Location = (int) 3
- 2
- When CASTER exits combat
Perform the following actions:
- Remove this effect
- [60s]
Revan's CowlSlot: Other (not visible) Duration: 60s On death: Effect is removed # occurrences: 1 Tags: tag. abl. itm. relic. onhit_ lockout_ dps Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. relic. onhit_ lockout_ dps
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141130909856614885 FQN: abl. test. joshuam. mtx. revans_ cowl_ fake/2/3 - Set Duration
- [10s]
Revan's CowlSlot: Debuff Duration: 10s On death: Effect is removed Tick rate: 1s (10 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Conditions: - Can only be called by other effects
Target overrides: - [target override] Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) true
- Ignore CC = (bool) true
Global ID: 16141129810344986704 FQN: abl. test. joshuam. mtx. revans_ cowl_ fake/2/4 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.14
- Standard Health Percent Min = (float) 0.14
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
test. joshuam. test_lightning_strike