1. Abilities
  2. smuggler
  3. smuggle

Smuggle

abl_sm_sc_Smuggle

Smuggle

Cloaks all group members within 10 meters of you in a temporary stealth field that lasts <<1[%d/%d/%d]>> seconds. Cannot be used in combat. Only usable while in stealth mode.

Attributes

Conditions

Metadata

Users

Used by
  • apc.smuggler.scoundrel.ruffian_mods
  • apc.smuggler.scoundrel.scrapper_mods
  • apc.smuggler.scoundrel.sawbones_mods

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_sm_sc_SmuggleSmuggle – Nearby group members are temporarily invisible.
2
republiclockboxSmuggled – Temporarily invisible.
3
republiclockboxSmuggled – Temporarily invisible.
  • [15s]
    abl_sm_sc_SmuggleSmuggle
    Nearby group members are temporarily invisible.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.smuggler.smuggle.cast
  • 2
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • Is Channeling
          - Negated = (bool) true
          - Actor = (int) 3
          - Ability Spec = 0
        AND
        • Is Casting
          - Negated = (bool) true
          - Actor = (int) 3
          - Ability Spec = 0
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​proficiency.​armor.​light applied by CASTER
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​utility.​stealth_inhibitor or tag.​abl.​buff.​revive_stealth or tag.​abl.​buff.​self_stealth or tag.​abl.​debuff.​hindered
        AND
        • If TARGET is not in cover
          Failure message: You can't enter stealth while in cover.
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If TARGET is not in combat
        AND
        • If TARGET is in CASTER's group
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When character takes damage without tags tag.abl.utility.does_not_break_stealth, delayed by 1s
    • When starting a conversation

    Perform the following actions:

    • Remove this effect
  • [1.2s]
    republiclockboxSmuggled
    Temporarily invisible.

  • 1
    • When effect is applied

    Perform the following actions:

    • Put TARGET into stealth
    • Set movement speed to 85%
    • Play appearance epp.smuggler.smuggle.loop, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • Companion
      - Master = (int) 3

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When character takes damage that does not get redirected without tags tag.abl.utility.does_not_break_stealth, delayed by 1s
    • When starting a conversation

    Perform the following actions:

    • Remove this effect
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.smuggler.smuggle.end
  • 5
    • Just before this effect is removed

    Override target to:

    • Companion
      - Master = (int) 3

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​buff.​stealth
  • [does not expire]
    republiclockboxSmuggled
    Temporarily invisible.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.smuggler.smuggle.loop, dependent on calling effect
    • Put TARGET into stealth
    • Set posture of TARGET to Passive
  • 2
    • When character deals damage that does not get redirected, delayed by 1s
    • When starting a conversation

    Perform the following actions:

    • Remove this effect
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.smuggler.smuggle.end
  • 4
    • Just before this effect is removed

    Only when the following conditions are met:

    Perform the following actions:

    • Set posture of TARGET to Defensive
  • 5
    • Just before this effect is removed

    Override target to:

    • Master
      - Pet = (int) 3

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​buff.​stealth