Full Auto
Full Auto
Attributes
Type: | active |
Activation time: | 3s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141035164117496811 |
Combat log ID: | 2448762718912512 |
FQN: | abl. |
Star Wars name: | Full Auto |
Other languages: | Vollautomatik Tirs auto |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (3s) On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Conditions: Global ID: 16141012986263079334 FQN: abl. npc. ability. custom. boss. flashpoint. mandalorian_ raiders. boss. boarding_ party. bh_ full_ auto/2/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
bounty_hunter. unload. unload_cast
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
bounty_hunter. unload. unload_end
- 3
- When effect ticks
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.08
- Standard Health Percent Min = (float) 0.08
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Play appearance epp.
bounty_hunter. , dependent on calling effectunload. tick
- [hidden] [does not expire]
Effect #2Slot: Debuff Duration: during channel (3s) On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Conditions: Global ID: 16141009687728194703 FQN: abl. npc. ability. custom. boss. flashpoint. mandalorian_ raiders. boss. boarding_ party. bh_ full_ auto/2/2 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
trooper. full_auto. enter
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. full_auto. loop_normal
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
trooper. full_auto. exit
- 4
- When effect ticks
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.14
- Standard Health Percent Min = (float) 0.14
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged