Force Bomb
Force Bomb
Uses the Force to detonate the air, dealing <<1>> kinetic damage to up to 3 targets.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141035628616377184 |
Combat log ID: | 2075804938797056 |
FQN: | abl. |
Star Wars name: | Force Bomb |
Other languages: | Machtbombe Bombe de Force |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [0.5s]
Effect #1Slot: Debuff Duration: 0.5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.companion. ranged_ attack abl. companion. attack_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Global ID: 16141079513569114839 FQN: abl. companion. class. ranged_ tank. aoe_ attack_ force/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
companion. class. ranged. aoe_attack_force
- 2
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.077
- Standard Health Percent Min = (float) 0.037
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 0.64
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
companion. , dependent on calling effectclass. ranged. aoe_attack_force_target