Frenzied Sabers
Frenzied Sabers
Dealing damage with an Ataru Form strike increases your damage reduction and melee and ranged defense chance by 2%. Stacks up to 3 times. Lasts <<1>> seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16141039316740612179 |
Combat log ID: | 3191469938573312 |
FQN: | abl. |
Star Wars name: | Frenzied Sabers |
Other languages: | Gereizte Schwerter Sabres frénétiques |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141177369250853032 FQN: abl. sith_ warrior. skill. carnage. frenzied_ sabers/6/1 - 1
- When character deals damage with tags tag.
abl. that does not get redirectedsith_warrior. ataru_swing_dmg
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- [10s]
Frenzied Sabers
Damage reduction increased.
Melee and ranged defense increased.Slot: Buff Duration: 10s On death: Effect is removed Initial stacks: 1 Max stacks: 3 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141176269739225469 FQN: abl. sith_ warrior. skill. carnage. frenzied_ sabers/6/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Damage Reduction: Elemental, increase by 0.02
- Modify stat Damage Reduction: Kinetic, increase by 0.02
- Modify stat Damage Reduction: Internal, increase by 0.02
- Modify stat Damage Reduction: Energy, increase by 0.02
- Modify stat Melee Defense, increase by 0.02
- Modify stat Ranged Defense, increase by 0.02